All work
- Client
- Wunderman Thompson
- Role
- Designer
- Team
- Internal project
What I did
Designed the app from the mobile and desktop wireframes to the final screens.
- UX/UI design
- Wireframing
- Mobile web

01
Context and problem
An internal project at Wunderman Thompson: a mobile-first web app for a company wine tasting. Guests read interesting facts about each wine, see on a map where it comes from, note which ones they liked the most and, at the end, order their favourites.
A web app brings different challenges than a native one: loading speed, how much content to show at once, and loading issues in mobile browsers.
02
Key decision
- 01
Rate and order in one place
- Problem
- Guests taste many wines and need to remember which ones they liked.
- Decision
- Every wine on the list has a star rating, a quantity selector and the order button right next to it.
- Why
- By the end of the tasting, the order is already put together.
Screens

Welcome 
Pick and rate 
Wine detail
Wireframes

Mobile flow 
Desktop layouts
03
The best part
When the project was finished, I even got a wine bottle. Nice!
